一方面,Counterpoint数据预测,2026年全球智能手机出货量预计下滑12.4%,创十年最大跌幅,内存价格受AI服务器需求拉动暴涨40%—50%,存储成本占手机整机成本比例升至30%以上,中小品牌硬件商业化难以为继。
Фото: Alexander Legky / Global Look Press
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I genuinely believe making games without a big "do everything" engine can be easier, more fun, and often less overhead. I am not making a "do everything" game and I do not need 90% of the features these engines provide. I am very particular about how my games feel and look, and how I interact with my tools. I often find the default feature implementations in large engines like Unity so lacking I end up writing my own anyway. Eventually, my projects end up being mostly my own tools and systems, and the engine becomes just a vehicle for a nice UI and some rendering...
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